Chapter six of Participatory Culture in a Networked Era
opens with an introduction by Henry Jenkins. Jenkins begins the discussion on “Democracy,
Civic Action, and Activism” by discussing the role of participatory culture,
and more precisely fan culture, in political
engagement and the articulation of a better world. He uses the term “civic
imagination”, or the relationship between “acts of the imagination and the
origins of political consciousness”.
“Before we can change the world, we
need to be able to imagine what another, better world might look like.”
Jenkins asserts that young people are learning to
understand themselves as political agents and expressing their political
visions with the help of language and practices inspired by popular culture and
participatory culture. He uses the example of how is own involvement in the Star Trek fandom gave him the
opportunity to see diverse people working together. This is something that he
was sheltered from in his segregated Atlanta neighborhood in the 1960’s. For
Jenkins, this contributed to his vision of what a better society might look
like.
Next, Jenkins writes about a deviation from standard
research that typically suggested that young people follow the political
example laid forth by their parents, teachers, and school communities. He notes that, according to the YPP network, involvement
in informal learning communities like fandoms and gaming influence the
political involvement of young people as well.
Later in the chapter, the challenge of “transfer” is discussed. This
refers to figuring out the connections between these online, niche worlds and
other sites of power.
“It’s important to recognize both
the ways in which participatory culture and online worlds develop these kinds
of capacities in their participants and that these capacities need to be
explicitly organized to have influence in ‘big P’ politics.”
The authors note the importance of building pathways
from politics within an online, participatory culture to more traditional forms
of political action. Participation in the Harry Potter fandom is used as an
example of the process of empowering fantasy and then linking it to real-world
issues and problems. The Harry Potter Alliance (HPA) created a space for fans
to participate in a way that makes a real difference in the world. Jenkins
mentions that HPA has partnered with government agencies and non-profit organizations
to participate in activities such as shipping books to Africa and fighting for
marriage equality.
“The HPA has been very effective at
helping participants to map their identities as fans onto their identities as citizens
or activists and to organize an effective network committed to ongoing social
change.”
Toward the end of the chapter, other network-enabled
political activist groups are discussed. Included in this discussion is the
group that calls themselves Anonymous. This network has spoken out against and
targeted government agencies and commercial entities. While many are critical
of this groups fight against anyone that they deem corrupt, Danah Boyd argues
that this group is an example of young people coming together in a networked,
coordinated effort and that this group is an example of the emergence of new
forms of activism.
Is this political activism or anarchy? Jenkins questions
who really gets to decide what counts as politics. He notes that many young people
who are a part of this culture would be hesitant to label their actions as
political or civic. “Youth see themselves as exerting change at a cultural
rather than an institutional level”, Jenkins writes. This is acceptable, he
argues. And we need to accept this as politics.
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